Zábava

In the context of computer science, „zábava“ translates to „entertainment“ in English, but it is not a standard technical term within computer science itself. It typically refers to activities, content, or media that provide enjoyment or amusement, such as video games, interactive applications, and multimedia content. While not a specific CS concept, entertainment technologies often leverage aspects of computer science, including algorithms, software development, graphics, and user interface design to create engaging experiences for users. In broader terms, the entertainment industry has increasingly integrated computer science innovations, shaping how content is created, distributed, and consumed.